Hello there! I'm Dan, and this is my temporary portfolio page (until my website is complete and online)!
(Temporary) Portfolio!
Thursday, 7 March 2013
¡Lanzar Libre!
¡Lanzar Libre! (translated to 'Free Throw!') is a game concept I am currently working on for my final project on my Games Art & Design course at University. I'm creating the concept for this mobile-based game and focusing on bringing the characters to life through animation. The game itself would be situated in a wrestling ring with two luchadore wrestlers occupying it. The player would have a set time limit to weaken their opponent as much as possible before throwing them as far as possible for the highest score.
Here are some of the character designs I've been working on so far:
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| From these, I chose some of my favourites and gave them the look I've got in mind for my game. |
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| This is the final design I've chosen to go with, as it fits perfectly with the tone of my game and will animate wonderfully! |
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| Accompanying Turnaround Sheet |
I've also been working on some 3D environmental assets for both in-game and pre-game purposes:
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| A 3D sofa for a pre-game dressing room. |
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| A 3D wrestling ring which will be used for the environment. |
(More to follow soon!)
Wednesday, 6 March 2013
Older Work
Here is some of my older work that I can't fit into a specific category:
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| Some Dia de los Meurtos (Day of the Dead)-inspired Cacti that I designed for a Flash game I built entirely from the ground-up called 'Day of the Desert'. |
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| Some character concepts created in Pixologic ZBrush. |
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| An idle animation for Frank Fort; a character I designed for an App concept (not entirely sure why Blogger destroys the quality!). |
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| An enemy concept for the same App idea that Frank came from. |
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